Friday, March 12, 2010

Dante's Inferno


Dante's Inferno is a third-person action-adventure game developed by Visceral Games (formerly EA Redwood Shores, and also creator of Dead Space) and published by Electronic Arts, released for the Xbox 360, PlayStation 3 and PlayStation Portable. The game is loosely inspired by Inferno, the first book of Dante Alighieri's epic poem, The Divine Comedy.

During the Third Crusade, the story follows Dante, a Christian crusader general, who despite his faith, has committed numerous atrocities under his command. Attempting to seek atonement, Dante stitches a bloody holy cross-shaped tapestry onto his torso, which depicts every sin he has committed. First opening in the city of Acre, Dante has been ordered by King Richard I to seize a holy relic before the forces of Saladin capture it. During a raid by the peasants, Dante is stabbed in the back by an assassin where upon Death appears before him to be taken to the after life. Despite being led to believe by a Bishop his sins were absolved, Dante is ruled by Death to be condemned to "everlasting damnation for his sins", a fate his loved ones will also share. Dante however pulls the knife from his back and refuses to accept his fate, engaging Death itself in combat where he not only destroys Death but also takes his great scythe in the process. He returns to Florence, seeking a life of peace but finds his lover Beatrice Portinari and father Alighiero brutally murdered. Beatrice's soul appears before Dante telling him she knew he would come after her before a shadowy manifestation of Lucifer drags her into darkness, before the undead begin to rise and attacking Dante. After making it to a chapel, Dante seeks assistance by blessing the holy cross that Beatrice gave to him upon making their vows to be faithful to each other, to protect him against the evils that await. Upon doing so, a crack in the earth opens up allowing Dante to descend to the Gates of Hell.

During his journey, Virgil the poet aids you in your quest by telling stuff about the nine circles of Hell and its guardians, like Cleopatra at the circle of Lust. I'll give you the names of the nine circles of Hell: The first circle is Limbo. Limbo is the speculative idea about the afterlife condition of those who die in original sin without being assigned to the Hell of the damned, the guardian of Limbo is the Judge of the Damned, who judges each soul before assigning them a place in hell based on their sins. The second circle is Lust, which is self-explanatory. The guardian of Lust is an immense Cleopatra, as mentioned before. The third circle is Gluttony. The guardian of Gluttony is 'the great worm' Cerberus with its three heads. The fourth circle is Greed, in which the greatly deformed body of your father is the guardian. The fifth circle of Hells is Anger. The guardian of Anger is the great fiery demon 'Phlegyas'. After the fifth circle you descend further into hell by going into the City of Dis and entering the sixth circle of Hell: Heresy. The seventh circle is Violence, where murderers suffer in a pool of boiling blood. The eighth circle is Fraud, where simple thieves and false Popes suffer from their sins. And the lowest circle of Hell is Treachery. Souls like Judas suffer in this circle.

When you kill enemies you'll get souls, and with these souls you can buy new power-ups and stronger spells. By absolving or punishing enemies you'll get an additional soul bonus and with absolving souls you'll get Holy experience and with punishing souls you'll get Unholy experience. Both paths have seven levels. With each level the spells and abilities are stronger, but also cost more souls to purchase.

During this story mode you have to collect a couple of things in order to get bonuses. These things are: Silver Judas coins, (there are 30 pieces of them, with each five pieces you'll get a soul bonus, you can find these in yellow fountains) relics (you can find Holy and Unholy relics and some of them require a certain level in the specific path), Beatrice stones (there are only three of them, and when you acquire them all you're granted the ability to auto-absolve the Damned) and the Damned (you can punish or absolve these suffering souls, and when you absolve them you have to play a mini-game in which you can win an additional amount of souls or you can auto-absolve them when you've acquired all Beatrice stones).

The graphics of this game are difficult to compare with another game, but I think they're okay. However, we can use this game to compare with God of War 3. The level-design is fair enough, but I discovered some areas where you have to jump on a certain platform and there seems to be an invisible wall which almost makes it impossible to get on that platform.

To end this review, I think this game is enjoyable. At least EA was smart enough to release this game before God of War 3 was released.

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